Borderlands PSN issue identified and fixed

Rumblings on Gearbox Software’sofficial message boardrecently indicated that there was a significant problem with the PS3 version of the game. Friends weren’t able to join other friends for some wicked PSN-fueled cooperative action. But that issue is no more — it has been crushed by Gearbox Software technical wizardry. In a statement just released to the press, Gearbox’s marketing VP Steve Gibson said the PSN friends list problem has been identified and resolved....

July 10, 2025 · 1 min · 182 words · Christopher Reed

Borderlands Steam pre-order four-pack deal is live

Pre-ordering a digital copy of Gearbox Studios’Borderlandsthrough Steam is an easy way to knock a few bucks off the purchase. Instead of dishing out about 50 hard-earned bones, eager reservers can steal the title at 45 bones. Not bad, but also not the only deal available. According to theSteam page forBorderlands, those buying four copies of the game can do so at a lean $134.97 instead of $149.97. Question is: why the hell would someone buy four copies of the game?...

July 10, 2025 · 1 min · 161 words · Tony Peterson

Buy Peggle and Peggle Nights together from Steam, save $10

As many of you know by now, we here at Destructoid lovePeggle, probably in ways that aren’t exactly legal in most states. Chances are you’ve played and loved the addictive puzzle game yourself, in which case this post isn’t necessarily for you — unless you want to reminisce about how good it truly is in the comments. Now that you have presumably read the headline, andclicked this linkto the Steam store, there’s really not much else to be said....

July 10, 2025 · 1 min · 152 words · Jeffrey Hall

Captain Picard voice of new Final Fantasy XII ads

Star Trek: The Next Generation rules. Admit it … you agree with me on this one. So the fact that Patrick “Jean Luc Picard” Stewart will be the new voice of the UK and AustraliaFinal Fantasy XIITV ads means that those ads will rule by mere association. The commercials will start airing on February 19th in anticipation ofFinal Fantasy XII‘s February 23rd PAL release date. David Dyett, European Marketing Director of Square Enix Ltd....

July 10, 2025 · 1 min · 157 words · Derek Barajas

Check out this Korg DS-10 live performance

Ever sincewe first heardof theKorg DS-10software synthesizer for the Nintendo DS, I’ve been impatiently rocking in my chair. When I’m not writing for this fine network of Web sites, I’m making music, and this software on a portable game system is like a dream to me. I preordered a copy at the earliest opportunity. I’ve been dying to see this in use, and todaySiliconeradelivers. AtLinear, a “hybrid entertainment floor” in Shibuya, an artist had a chance to show off and perform with an early copy of theKorg DS-10synth....

July 10, 2025 · 1 min · 205 words · Michelle Herman

Child of Eden concept art: Your new desktop wallpaper

Snap any still frame from Q Entertainment’s upcomingChild of Eden, and you’re likely to wind up with something that you’d happily frame and put on your wall. Or, at the least, set as your desktop wallpaper. That’s where thisChild of Edenconcept art comes in handy. Enjoy, and check out mylatest hands-on previewand impressions of the upcoming shooter here.

July 10, 2025 · 1 min · 58 words · Joseph Davidson

Countdown tease from Art System Works

If you happened to be poking aroundArc System Works’ homepageyou would have found that a teaser screen shows only a countdown timer. The publisher ofGuilty Gearhas something new up their sleeves, and judging from the timer, it looks like we’ll find out exactly what it is on July 23rd. The teaser gives no detail of any kind, so who knows what we’ll be getting. Maybe a new fighting game? Nah, that’s too easy....

July 10, 2025 · 1 min · 73 words · Eric Anderson

Crack this F.E.A.R. 2 code puzzle, because I sure as hell can’t

TheF.E.A.R. 2viral marketing continues, and I’m officially stumped. Earlier today, I received the following email from the guy who sent me the mysterious case: Please help me. As you know Armacham has corrupted the FEAR 2 game module but it seems they are still determined to unveil LEVEL 3 of their testing whatever the consequences. Despite disastrous results in the initial testing they are currently looking for 13 candidates to test the module in a device called the FEAR LAB in New York City....

July 10, 2025 · 2 min · 349 words · Heather Robinson

Crytek: We will leave Germany if country bans games

Crytek president and co-founder Cevat Yerli has issued avery substantial threatto his home country, stating that Germany’s biggest PC developer will be forced to relocated if the country’s authorities ban action games. Germany’s war on videogames has reached ridiculous levels, and Crytek isn’t going to stick around for the genocide. “A ban on action games in Germany is concerning us because it is essentially like banning the German artists that create them,” he explains....

July 10, 2025 · 2 min · 235 words · Jonathan Gonzalez

Dark Void Zero drops for PC and iPhone today

Capcom is saying thatDark Void Zerois out for the iPhone in this press release I have right here. I was going to download it and check it out to tell you a bit about it, but it’s not actually up on the App Store yet. I’m sure it’ll be worth my $2.99 when it finally drops. I think it’s the DSi version, just modified with touchscreen controls. Capcom says it in a…different way in this release....

July 10, 2025 · 1 min · 166 words · Melvin Sullivan

Destructoid Discusses! Lazy reviewers? Or, maybe your game just sucks

You may have heard Jimreport the other week, that the AIAS prez says that “game reviewers are lazy.” I can certainly see how the whole world of game reviewing is not an exact science, but we’re not here today to wax poetic on that idea (maybe). I’m proposing that we discuss the semi-emerging trend of game developers and creators taking an aggressive front towards the people reviewing their games. Ever heard of Dennis Dyack?...

July 10, 2025 · 5 min · 1054 words · Joseph Romero

Destructoid interview: Q-Games’ Dylan Cuthbert

With only two games in the bag, Kyoto-based developer Q-Games are already making a name for themselves. While their first game, the PlayStation Network titlePixelJunk Racers, only turned a few heads, it’s beenPixelJunk Monstersthat has truly caught the attention of the gaming community. Recently, I had a chance to chat with the studios founder, Dylan Cuthbert. I probed him on the genesis of Q-Games and “PixelJunk,” the unique creatures ofPixelJunk Monsters, what he learned from his time with Nintendo (Cuthbert played a pivotal role in the development of the originalStar Fox), and the future of Q-Games and the PixelJunk series....

July 10, 2025 · 8 min · 1545 words · Gloria Green

Destructoid review: No More Heroes

If you’re not interested inNo More Heroes, you probably don’t have a Wii. Suda 51’s nonlinear, pop-otaku, lightsaber ultraviolence epic has been highly anticipated by both action junkies hankering for something more mature to play on their Wiis, and diehard fans of Suda 51 himself.No More Heroesseeks to integrate motion-controlled lightsaber combat with a nonlinear world, and then wrap it all up in an ironic, over-the-top, self-referential videogaming storyline. But is it any good?...

July 10, 2025 · 9 min · 1762 words · James Patel