Help us pick a (new) name for the RetroforceGO! spin-off!

This may be the shortest-lived podcast name in the history of podcasts. Afterannouncing Fingerbangcast— an exciting newRetroforceGO!spin-off — on Monday, some non-Destructoid-related drama unfortunately occurred. While I wanted to make up a wonderfully ironic tale about a wild pack of old ladies seeking me out after being terribly offended by the name, punching me in the face repeatedly like a wrinkly, butterscotch-scented windmill, and tossing me into a mud puddle formed by my own tears, I figured that story would be hard to believe....

July 20, 2025 · 2 min · 266 words · Andrew Cantrell

Here’s how Kinect can work with real-time strategy titles

We’ve seen some interesting and flat-out bizarre Kinect projects these past few weeks, many of which were created by individuals merely seeing what the device is capable of. The video above shows how Kinect can be used to play strategy games likeR.U.S.E. For a title not designed with Kinect in mind per se (R.U.S.E.does support Windows 7’s multi-touch functionality), it appears to perform quite well — how you would probably want it to handle....

July 20, 2025 · 1 min · 113 words · Stacey Conrad

Hey Zelda fans: Ocarina of Time comes to the VC on Monday

Nintendo just sent us a note that will surely put a stiffy in those Zelda pants of yours:The Legend of Zelda: Ocarina of Timewill be on the Nintendo Wii’s Virtual Console on Monday. Here’s what Ninty had to say: On Monday, Nintendo will make The Legend of Zelda: Ocarina of Time available for download. Originally released in November 1998 for the Nintendo 64 console, the game is widely considered by critics and industry observers to be one of the greatest video games of all time....

July 20, 2025 · 1 min · 111 words · Carrie Ramirez

Igarashi is very smart, thinks using the Wii remote as a whip is a bad idea

If there’s anyone who knows a thing or two about whips, it’sCastlevaniaproducer Koji Igarashi. Considering his history with the game industry dating back to the early 90s, he also knows a bit about making a decent game. So how about thatCastlevaniagame for the Wii where the Wii Remote is swung like a whip? It’s totally brilliant, dude! Eh, not so much, according to Igarashi. “I still think it’s going to get tiring after a while,” he toldMTV Multiplayer....

July 20, 2025 · 1 min · 136 words · Samuel Miller

Improving game communites: No Apparent Reason Parties

[Editor’s note: Community member Coonskin05 contributed a piece to ourWeekly Musing subjecton how to make gaming communities suck less. Please post your own over on theCommunity blogs. It may get read during our panel at PAX this Friday! — CTZ] The term “gaming community” is a very loose term. In the most basic sense, it means the members of a videogame Web site. To me, this is a very cheap use of the word....

July 20, 2025 · 3 min · 530 words · Jeremy Ryan

Interview: Arkane Studios on Dishonored

After postingmy glowingDishonoredpreviewlast week, I received some comments saying my post was overflowing with hyperbole – they must not be familiar with the track record of Arkane Studios’ Harvey Smith and Raphael “Raf” Colantonio. Arkane been keeping immersive, original first-person games alive with titles such asArx Fatalis,Dark Messiah of Might and Magicand the level design ofBioshock 2. During QuakeCon, I got to sit down with the two Austinites and discussThe Crossing’s current status, the fate of dungeon crawlers and what games inspiredDishonored’s development....

July 20, 2025 · 7 min · 1336 words · Edward Manning

Interview: Tom Sennett & Matt Thorson, creators of RunMan

…”:Race Around the World,” the headline would say, if Elephant’s character limit weren’t so painfully brief. Of course, I don’t have to tell you that. You’ve already playedRunMan: RATW,right?Right? I don’t want to be rude, but if you haven’t, you’re acomplete toolbag. That’s all. I’m not saying you’re an awful person or anything, butJesus. Maybe one of the best platformers I’ve ever played, indie game or no. Assuming youaren’ta complete toolbag and have played (and subsequently enjoyed the hell out of)RunMan: RATW, you may be interested in reading this interview I did with Tom Sennett and Matt Thorson, the guys who created the game....

July 20, 2025 · 5 min · 862 words · Sharon Bennett MD

Iwata: Nintendo out of original ideas

Nintendo bossSatoru Iwatahas declaredthat Nintendo has used up all the ideas it had for the Wii when it was first envisioned, and thatWii Musicrepresents the last fresh idea on the Wii’s menu. “Wii Musiccompletes what Miyamoto wrote in his proposal when he came up with the idea for the Wii,” Iwata told theWall Street Journal.“He was saying that he needs to think up more ideas now.” “Most of the ideas for accessories that we had initially come up with are out now....

July 20, 2025 · 1 min · 194 words · Susan Perez

Jimpressions: Retro City Rampage

An easy game of the show for many Destructoid editors,Retro City Rampagewas among the many indie titles that kicked absolute ass at PAX Prime. Built from the ground up with gaming nerds in mind, this bizarre blend ofGrand Theft Autoattitude and NES aesthetic is looking like an absolute treat. Gameplay-wise,Retro City Rampagefeels a lot like the original top-downGTAgames. As you embark on missions, you can jack cars, ride around the city, and use a huge variety of melee and ranged weapons to cause chaos....

July 20, 2025 · 1 min · 163 words · Derrick Randolph

LAWL: Keiji Inafune’s special attacks in Neptune mk-II

Former Capcom man Keiji Inafune is actually in Compile Heart’sNeptune mk-II, the sequel to their gameHyperdimension Neptunia, that crazy game where game systems are turned into goddesses. The guy even has special attacks in the upcoming PS3 RPG. Andriasang says that Compile Heart is busy scanning in pictures to get his likeness into the game. That’s going to be hilarious. Speaking of hilarious, get a load of Inafune’s special attacks. One, called Donnahandanda Nova, has a beam coming out ofo Inafune’s mouth as the camera zooms up on his face....

July 20, 2025 · 1 min · 137 words · Virginia Chan

Left 4 Dead 2 gets cricket bat, doesn’t go to the Winchester

One of the biggest additions inLeft 4 Dead 2is a selection of brand new melee weapons with which to bash away the ravening horde. We’ve seen fire axes and frying pans, but Valve has revealed that the zombie-flavored followup is going allShaun of the Deadon us,introducing cricket batsto the arsenal. Any Brit knows that the cricket bat is the ultimate undead-basher. Its durability, weight and ability to slice or batter depending on the situation makes it an ideal weapon in the fight against the infected....

July 20, 2025 · 1 min · 118 words · Monique Lopez

Lips: Number One Hits announced, due out this Holiday season

Remember a while back when we discovered thatLips Unohad been trademarked? Looks like that little revelation did indeed herald the arrival of a new Lips sequel, withLips: Number One Hitsannounced today by Microsoft. As you may have already guessed,Number One Hitsis a game full of number one hits, from Culture Club to MC Hammer and ofcourse, Timbaland. Oh whatfun! It seems that Microsoft is determined to make the Xbox 360 a casual haven, despite the original game failing to capture the imagination of the mainstream....

July 20, 2025 · 3 min · 511 words · Paula Foley

Live Show: An insanely twisted Saturday Morning Hangover

[Tune in toSaturday Morning Hangoverevery Saturday at 10am Pacific for the latest Xbox Live Indie Games, co-op play and assorted hijinks. Hosted byConrad Zimmerman,Jordan Devoreand the lovelyKatrina. We have a couch! Come join us live onDestructoid’s Twitch.tv channel!] We have a killer program lined up for you today. We’re going to be joined by Joe Olson of Fuelcell Games and artist Michel Gagné to talk about their new game,Insanely Twisted Shadow Planet, coming next week to Xbox Live Arcade....

July 20, 2025 · 1 min · 160 words · Anthony Rivers