PSPgo costs the same as PS3 in Denmark as boycotts add up

Wow. Looking at how much the PSPgo costs in some areas, it’s no wonder that the system continues to be a retail pariah. As stores across Europe boycott the all-digital handheld system, it’sbeen revealedthat the PSPgo costs the same as a PS3 in Denmark, causing a considerable amount of retailers to shun the machine. Nedgame was thefirst Danish outlet to refuse the PSPgo, and now Fona, Danish SupermarketandCoolshop.dk have all opted to ignore the latest PlayStation Portable....

July 7, 2025 · 1 min · 210 words · Joel Ward

Quake Live adds ‘Premium’ and ‘Pro’ subscriptions

Quake Livehas been down for maintenance recently — now we know why. The free-to-play, browser-based game is getting two subscription tiers, which will exist alongside the current free version. The Premium sub ($1.99 per month, billed annually) includes: 20 Premium-only maps, Freeze Tag mode, exclusive awards, the option to create and join up to five clans, custom profile wallpaper, and match statistics remain stored for six months. The Pro sub ($3....

July 7, 2025 · 1 min · 189 words · Miguel Booth

Rape game controversy ‘bewilders’ developers

You may have heard that a once-obscure rape game,RapeLay, has beencausing controversyever since the hentai title was discovered “for sale” on Amazon. The Japanese game was pulled from Amazon’s used market, but Western reactionaries did what Western reactionaries did best — they cried and shouted about it until the game was known toeverybody, thus undermining their own attempts to get the game squashed. The controversy has become absolutely hilarious. Earlier this month, New York-based women’s groupEquality Nowhas started a letter-writing campaign to developer Illusion Software, demanding that they cease sale of the game, even though the game is produced for Japan and has never been officially on sale in America....

July 7, 2025 · 2 min · 234 words · Eric Dougherty

Rare talks long games, also reveals storyline for Nuts & Bolts

Rare famously made a gigantic collect-a-thon out of its previousBanjo-Kazooiegames,but has decidedthat more of that might be bad for business, as people these days aren’t fans of such lengthy affairs. “I guess people are now less tolerant of really, really long games,” states head of designGregg Mayles.“Or if you’re going to have a really long game it has to be structured in such a way that the majority of the players play the game up to a certain point and are happy with it, but that section is shorter and then make sure the tail-end of the game suits the people that want to carry on....

July 7, 2025 · 4 min · 690 words · Eric White

RetroforceGO! records episode 85 tonight: Listener questions

It’s that time again. The day has come when you, the listener, decide what this week’s show is about. Not because we relinquish control, but because we agree to spend the entire episode discussing nothing but your questions. It’s something we subject ourselves to every ten episodes, and to be quite honest … These are totally our favorite episodes to do. Seriously, we love it. We hope you enjoy it a little too, and would appreciate if you hit the jump and fill the comments with stuf for us to talk about....

July 7, 2025 · 1 min · 147 words · Aaron Brewer

Review: Champions Online

Ah, the MMO. It’s a tricky beast, alright. Making one seems to be such a delicate process. As developers and publishers attempt to replicate the immense success ofWorld of Warcraft, we’ve seen few succeed and many fail.City of Heroes, an MMO by Cryptic Studios, could probably considered one of those small victories. It helped the genre to toss aside its identity as being nothing but swords and sorcery, and was a really great game too....

July 7, 2025 · 9 min · 1710 words · Jonathan Ward

Review: Fruit Ninja Kinect

In theory, translating Halfbrick’s popular fruit-slicing mobile title to Kinect is a remarkable idea. It’s hard not to buy into the idea of one-to-one karate chopping of juicy produce in your living room. Fortunately, in practice,Fruit Ninja Kinectworks and plays just as well as you’d hope. Fruit Ninja Kinect(Xbox 360)Developer: HalfbrickPublisher: Microsoft Game StudiosReleased: August 10, 2011Price: 800 MS Points The concept is simple: from off-screen, fruits are tossed into your field of view and it’s your job to cut them down for points....

July 7, 2025 · 4 min · 819 words · James Marshall

Review: KontrolFreek FPS Freek EPIC

WithGears of War 3launching tonight, all those fratboys obsessed with hulking masses of gun-toting meat will want to splurge excessive amounts of money on trinkets and paraphernalia. Fortunately, KontrolFreek has ’em covered with theFPS Freek EPIC, a new set of thumbsticks that click onto the Xbox 360’s controller and claim to help you play better. KontrolFreek has teamed up with Microsoft to start providing its products at retail for the first time, and we got our hands on the newGears-flavored enhancements to test them for ourselves....

July 7, 2025 · 4 min · 646 words · Scott Marquez

Review: Sky Crawlers: Innocent Aces

When I first heard aboutInnocent Aces, I scratched my head. It seemed like a bit of a strange title to turn into a flight sim, especially after hearing one of my writers over at Japanatordiscuss how the storyis more about the characters and relationships than all the fighting. Still, when X-SEED put the game in my hands, I wasn’t going to say no to tackling it. After all, I tend to pick the really bad games to review....

July 7, 2025 · 5 min · 906 words · Whitney Jordan

Review: Tatsunoko vs. Capcom: Ultimate All-Stars

When I tell one of my fighting game-playing friends that Capcom’s releasing a new fighting game calledTatsunoko vs. Capcom, the first thing they ask is, “What’s a Tatsunoko?”, frequently with an incredulous tone of budding disinterest clearly present in the questioning. Instead of answering their largely unimportant question, I instead cut to the chase and let them know thatTatsunoko vs. Capcomplays like an evolved version ofMarvel vs. Capcom 2, features 26 characters (21 of which have never been in a fighting game before or have all-new play styles), is as easy to learn but hard to master as theSuper Smash Bros....

July 7, 2025 · 10 min · 2053 words · Sara Dougherty MD

Rumortoid: BioShock PS3 exclusive content and also, zoo

Looks like PlayStation 3 fans are about to get a little moreBioShockfor their BioBucks, ifthis new rumoris anything to be believed. When it was first revealed thatBioShockwould be heading to the PS3, people wondered if any decent exclusive content was on the way, and it now it seems that it may well be. Among the “insider info” floating around is news of a brand new opening movie for the game that is said to run at six minutes long and show what Rapture was like before the fall....

July 7, 2025 · 2 min · 221 words · Denise Ray

Sad: 2,023,153,340,764 seconds have been spent playing Halo 3

I have a few rules in life, and one of them is that if you’re going to eat at Taco Bell, whatever you don’t ever, ever open up a taco to see what’s inside. Just eat it. Knowing anything beyond “it’s tasty” is a bad idea. WhatBungie didis kind of like that. The developer recently pulled together some information to calculate how much time people have spent playingHalo 3online since the game’s launch in September of 2007....

July 7, 2025 · 1 min · 123 words · Danny Burnett

SDCC: Silent Hill 8 comic book tie-in in the works

Silent Hill 8co-writer Tom Waltz is a busy man. Not only is he working on Konami’s upcoming horror title, but he’s also trying his hand at writing a comic book tie in, he’s told FEARnet. The comic will follow 1800s criminal Jebediah Foster, who meets a kind-hearted widow that offers to help change his ways. Part of his rehabilitation is moving to Silent Hill, which is their first mistake — Foster is forced to come face-to-face with his past, which probably involves them coming to life in the form of horrifying monsters....

July 7, 2025 · 1 min · 140 words · Michael Smith