Nintendo ‘explains’ Smash Bros. Brawl European delay
Regular readers of Destructoid will know my long-standing complaints concerning the farcical period betweenSuper Smash Bros. Brawl‘s North American and European/Australian release dates. Despite a range of excuses, Nintendo has finallysettled on a reason— translation is just too difficult. “Every time you go through localization you then have to put it through a test, which involves making sure that you recorded the proper voice, and that the proper voice is being activated with the proper trigger, at the proper time… so it’s not just a case of swapping over some words, it requires some proper extra development processes....