Americans, give yourselves a pat on the back, for it’s you that the busty Naomi Kimishima (as above) has to thank for her current line of work inTrauma Team‘s forensics department.
As you may know fromDestructoid’s preview of the game,Trauma Teamcovers six action-packed branches of the medical profession: Surgery, Diagnostics, Endoscopy, Orthopedics, First Response, and Forensics. According toa roundtable discussionplaced on the Atlus website about the game’s features, suggestions from Atlus USA influenced the development of that last mechanic. Members of the “Atlus Faithful” may remember filling out surveys with regard to futureTrauma Centerentries some months back, and doubtless some this feedback made its way to the supreme headquarters in Nippon-landia.
It seems that the forensics mechanics were originally concentrated around the conduction of autopsies, but thanks to feedback from the international audience,emphasis on gathering evidence, investigation and case-building was strengthened. Weird as it may sound, case-building also takes a few cues from the Demon Fusion found in the flagshipShin Megami Tenseititles.
Forensics will also carry more weight in terms of time spent compared to the Surgery that made up the whole of previous installments’ mechanics. Players can expect to play an hour’s worth of Forensic investigation compared to several minutes’ worth of surgery in the game’s early stages.
All that, combined with the Diagnostic aspect (involving a character with an uncanny resemblance toCowboy Bebop’s Spike and Dr. House), lead to a considerable increase in voiced dialog inTrauma Team. If you can believe it,Trauma Teamhas more voiced content than the whole ofPersona 4!
So remember this, yankees. Atlus hadyouin mind when they put Ms. Kimishima and her twins to work. I encourage you to show that their consideration paid off, and especially at the game’snewly-lowered price point. If you’re still not convinced, try viewing a trailer below.