I am doubtful that any of you rememberVenetica, a little known action RPG in development for the Xbox 360 that wasquietly announcedway back in May. Set in 16th Century Venice, the game has a charming look and an original premise. I was interested at the time, but completely forgot about it.
Developer Deck 13 would like to remind you again, and has unleashed four new screens, along with a dev diary on itsWeb site. The dev diary is of no use to you because it’s all written in crazy Frankfurter language.
This post serves more as a reminder than anything else.Veneticais a videogame, and it’s still being made. I consider this my civic duty for the day.
Hamburg, December 19th, 2008– Get deep insights into the development of Venetica, the upcoming action RPG by award winning team Deck 13.
Visitwww.venetica-game.comto read the development diaries for Venetica. Every few weeks, a team member from Deck 13 publishes his or her latest notes to highlight several aspects of the making of the game.
How did Deck 13 come up with the idea for such a fascinating and unusual Venice setting? How did they create Venetica’s heroine Scarlett? Which role does necromancy play in the game? How does the RPG system work, especially levelling and skilling? The notes will give answers on these and many other questions.
Today, the first entry of the diaries is online atwww.venetica-game.com. It introduces Deck 13, its team members and their separate scopes of work for Venetica.
Venetica will be a cinematic Action RPG with an extraordinary and deep story. The game mixes emotion and action in stunning ways.
A unique and living world full of surprises is waiting for the player, set in fantastic 16th century Venice and paired with intuitive and easy to learn gameplay.
As Cinematic RPG Venetica offers movie like cameras, subtly used cut scenes and spectacular images on a marvelous trip through a unique game world that is hard to match in the genre.
dtp entertainment will release Venetica developed by Deck 13 in 2009 for PC and Xbox 360®.
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