Wondering what happened to that rumored (and then announced!) PlayStation 3 port of Volition’sSaints Row? Turns out of all that fancy Cell technology crammed into the big black monster is to blame.

“We couldn’t just couldn’t get our heads around the Cell technology,” producer Dan Sutton tellsCVG in a recent interview.

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Sutton says the team got half way through theSaints RowPS3 port before throwing their hands in the air and calling it quits. He says that theCell is “really, really powerful” but foreign to many developers, citing the complicated way it uses mult-threading technology.

The good news is that it’s getting easier, and Volition are getting better support from Sony in developingSaints Row 2, with the build only “one day behind” the Xbox 360 version.

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