One of the biggest problems with American audiences in particular is that they need a happy ending. The movie version ofLittle Shop of Horrors, for example, had to have its brilliant dark ending cut because audiences were angry that it wasn’t a saccharine, mollycoddling, happy ending that they could feel good about. It seems gamers suffer from the same mental deficiency, with some going so faras to write hate mailto Peter Molyneux over the wayFable 2concluded.
The annoying thing is that Molyneux crooked the knee to these sensitive, wishy-washy retards, admitting that the ending caused “such a furor,” the game’s first bit of DLC was changed so that the dog could come back. This of course allows audiences to have their cake and eat it, completely undermining the impact of the game’s conclusion.Fable 2pulled aLittle Shop of Horrors, in essence.
“Don’t expect us to be as merciful as that in the future,” adds the talkative developer, promising that perhaps the nextFableinstallment will possess some actual balls and see its own narrative through to the bitter end.