The PC is the most famous format when it comes to videogame piracy. That doesn’t mean it’snotrampant elsewhere, but personal computers have certainlyearned the stigmaafter years of abuse. However, the PC Gaming Alliance claims things aren’t as bad as they used to be.

“There are stats that do corroborate that,” claimed PCGA president Matt Ployhar. “I’m not saying that piracy is going to go away. It’s fascinating to watch. For example, you get a game likeCrysisthat got hit hard by piracy. Now what you’re seeing to combat that or reduce the chances of piracy are developers implementing achievements, in-game pets, all of these things that are tracked and stored in the cloud.

Article image

“So even if you pirate the game you’re still not getting the bragging rights. You’ve got all these additional mechanisms where the value proposition of the game, where if you pirate it, it’s just not going to be as fun.”

I think the use of Achievements and in-game content has definitely been effective in battling piracy tosomeextent, and it’s something I applaud. Rather than just lazily slap down unpalatable DRM, there are developers who work hard to ensure that people willwantto buy their games, even if they’re predisposed to stealing them. Offering reward over punishment is always going to be more welcome among consumers.

Battlefield 6 aiming RPG at a helicopter

While nothing will ever make piracy go away, I hope these extra purchase incentives do enough to keep the PC market profitable for a long time.

BO7 key art

yordles animation still image

Destiny 2 Solstice 2025 armor

Hell is Us gameplay reveal

Black Ops 6 Season 5 Multiplayer Ransack Mode

Tekken Tag Tournament 2: a black and white Jin and Heihachi stand back-to-back.

PEAK Bing Bong plushie

GigabyteMon