E3: Pure beauty: Autovista mode in Forza Motorsport 4

So how do you topForza Motorsport 3? You makeGran Turismo 5. Kidding! Don’t kill me! No, but seriously, it’s obvious that Polyphony Digital’s push was felt over at Turn 10. I’m glad to see that Turn 10 pushed back. Hard. Competition sucks for those competing, but it’s win-win for us gamers on the sideline. The Forza Motorsport team has always had a fire on their asses to make a great racing game, but it’s clear to me thatGT5got the flames on that fire up really high....

May 20, 2025 · 3 min · 619 words · Megan Norton

EA complains about second-hand games, tries to curb them

Developers love to complain about second-hand games, even though used goods are a part of almost every single industry in the world, and Electronic Arts isfar from the exception. Stating that the used game market is a “critical situation,” that it plans to tackle digitally. “I’d actually make the point that for us second-hand sales is a very critical situation, because people are selling multiple times intellectual property,” explained EA’s European senior VP Jens Uwe Intat....

May 20, 2025 · 2 min · 321 words · Jennifer Buchanan

Epic Games: Bulletstorm ‘didn’t make money for us’

Though many of us around here found People Can Fly’sBulletstormto be quite enjoyable, it seems that the gaming population at large wasn’t so keen on the absurd first-person shooter. Speaking to Kotaku, Epic Games president Mike Capps said that it “didn’t make money for us.” I wasn’t under the impression the game had sold terrifically well or anything, but damn, that’s harsh. Even still, Capps didn’t come off as regretful....

May 20, 2025 · 1 min · 101 words · Olivia Garcia

Exclusive: The 18 minutes right after the first 15 minutes of Castle Crashers

If you enjoyed thefirst 15 minutes of our exclusive video playthrough of The Behemoth’sCastle Crashers, wait until you get a load of this. Today we present to you the 18 minutes that follow the first 15 minutes ofCastle Crashers! In this video, we explore further into the game, making our way into the “Forest Entrance.” We battle thieves who have anus-like faces, ride a dinosaur/dragon thing AND a shark, and get trampled by a killer, hairball-coughing catfish....

May 20, 2025 · 1 min · 168 words · Tiffany Cook

Falcom is readying a NGP launch game

Falcom, the makers of some of my favorite RPGs, is working on a launch game for Sony’s next portable game system, codenamed the NGP. Falcom CEO Toshihiro Kondo says that they’re working on a new role-playing game that they hope to have out right around launch time. In related news, Falcom is also prepping a new PSP game. It’s going to be a new game in the Legend of Heroes series, and the Japanese title is “Eiyuu Densetsu Ao no Kiseki....

May 20, 2025 · 1 min · 105 words · Jeffrey Kelly

First screenshots of Hi-Rez Studios’ SMITE

Hi-Rez Studios is getting into the multiplayer online battle arena scene withSMITE. The game was announced earlier this year, but we’re only now getting our first real look at it. Various gods spanning multiple mythologies are all out to get each other, apparently. Fairly cool premise, given the genre. The full reveal ofSMITEwill happen at gamescom, which kicks off on August 17. What’s more, Hi-Rez is going to haveTribes: Ascendplayable; for those not attendingQuakeCon 2011, this will be your first public chance to try out the game’s multiplayer....

May 20, 2025 · 1 min · 88 words · George Stark

FlatOut announced for the 360

YEEEEHAAAAWWW!!! OK, well, that’s what you’d do if you playedFlatOut, right … right? Whatever. Well it was announced today, via press release, that theFlatOutseries would be brought over to the Xbox 360 with the nameFlatOut Ultimate Carnage— the ultimate means it’s got an extra dash of awesome. Due out this June, here are some early deets: Developed by Bugbear Entertainment, FlatOut Ultimate Carnage is rebuilt from the ground up and specifically developed to take advantage of the additional feature sets and improved processing ability of the Xbox 360 to produce an entirely new, breathtaking FlatOut experience....

May 20, 2025 · 1 min · 187 words · Derek Smith

Friday Night Fights: ‘Money is dumb’

That’s a direct quote from Hamza. With the massiveSteam salestill carrying on, I imagine most of us will be playing PC games this weekend. I would have bought more than justOsmos, but many of the better deals were for titles I already own in some capacity. Surprisingly — to me, anyway — it seems like there’s something of a following for Realtime Worlds’ MMOGAPB. If you’ll allow me to be a jerk for a second, it looks rather sketchy....

May 20, 2025 · 2 min · 328 words · Tracy Madden

Games of the week for 07/07/08: Aunt David Bowie edition

Aunt David Bowie has sweets for you,Construction paper and sticky glue,A fresh baked pie and some clotted cream, maybe,Scream like a baby. Aunt David Bowie, as sweet as can be,She lives in a cottage with a garden and tree,Only drives in those old fashioned cars,Is there life on Mars? Aunt David Bowie, visits always delight,With lullabies to soothe, ghost stories to fright,I love my sweet auntie, and you can’t deride us,So where were the spiders?...

May 20, 2025 · 11 min · 2199 words · Brandi Welch

Gaming’s Guilty Pleasures: Karaoke Revolution

I stand proud and tall with the microphone in my hand. The crowd cheers in front of me, swaying back and forth in an odd, hypnotic pattern. The lights come up. The music starts playing. My melodious voice echoes throughout the giant arena as my legion of fans boosts me to an easy platinum record. I am a superstar. Although this sounds like a description of a live performance atMadisonSquareGarden, it is actually what I experience every Friday night … in the comfortable confines of my own living room....

May 20, 2025 · 6 min · 1267 words · Janice Stone

GDC 10: Quantic Dream designed its own motion control device for Heavy Rain

With the reveal of PlayStation Move, the question on everyone’s minds is whether or notHeavy Rainwill be updated to take advantage of the motion controller. While Quantic Dream is quiet on the topic, we do know that the developer had originally designedHeavy Rainwith a motion controller in mind. But taking it a step further, David Cage revealed to me that they went as far to design a working motion controller, specifically for the title....

May 20, 2025 · 2 min · 247 words · Christina Garcia

Good move: OnLive drops its monthly fee

Having to pay a monthly fee on top of paying full price for games you would lose upon unsubscribing from OnLive is the reason why I — and I have to assume many of you lovely folks as well — haven’t tried the cloud gaming service out yet; it’s all futuristic and scary. Recent news on the OnLive front is that the monthly $14.95 fee is no more. You still have to pay for games, sure, but now the setup is slightly less frightening....

May 20, 2025 · 1 min · 136 words · Melinda Rogers

Greater Korean Republic’s secret plans in THQ’s Homefront

TheHomefrontviral continues to pummelthe Destructoid HQ mailbox. This time, we were given a look at Korea’s plans to poison the Mississippi River with radioactive materials. Oh noes! The cool thing about all this was that the documents were sent to us in Korean. I was getting ready to scan all of the documents with the intent on leaving it up to the Internet to decipher the message when I realized that the pen that came with the envelope was abnormally large....

May 20, 2025 · 1 min · 133 words · Joseph Rodriguez