With the high level of anticipation leading all the way up to its release, and the raves it garnered on  the Xbox 360 when it finally did, it was pretty much  inevitable thatMass Effectwould be coming to a PC near you, sooner or later. Well, if you’ve been holding out for thatoptimizedversion,  May is your lucky month. Your ultimate version will include:

-Optimized controls designed specifically for the PC.-High resolution visuals–Mass Effectfor the PC features highly detailed textures, characters   and environments.-Fully customizable controls–PC gamers can re-map the control scheme any way they like.-Run & Gun Control–Players can assign biotic powers or skills to‘hot keys’allowing them to playMass Effectwith a heavier focus on action.-New decryption mini-game.-New inventory screen GUI and functionality–The enhanced inventory system makes it easier for players to equip and modify their weapons and armor.

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Most of that stuff is the usual fare, but hey, who’s keeping track of  silly things like that? Thanks to the nightly news,  we now know thatMass Effectis really nothing more than a hot alien sex simulator —  by the way, Bioware thanks you in advance for thefree publicity.

To those of you who already played through the Xbox 360 version, I ask you this: planning on going for sloppy seconds, or has your taste for debauchery just about been tapped out? Inquiring minds want to know.

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MASS EFFECT TO LAND ON PC IN MAY 2008

Award-Winning Epic Will Be Published By EA

Redwood City, Calif. (May 23, 2025) – Leading video game developer,BioWare(tm), an Electronic Arts Inc. (NASDAQ: ERTS) company, hasannounced that the award-winning space epic Mass Effect(tm) will bereleased for the PC in May 2008.  Published by EA and re-designed forthe PC, Mass Effect invites players to take the role of CommanderShepard as they set out on an adventure to save the galaxy from imminentdestruction.  Wrought with treachery, heroism, difficult decisions and auniverse filled with unique and colorful species, Mass Effect delivers atruly compelling storyline.

Optimized for the PC, Mass Effect for the PC incorporates the followingfeatures:

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* Optimized controls designed specifically for the PC.

  • High resolution visuals – Mass Effect for the PC featureshighly detailed textures, characters and environments.

  • Fully customizable controls – PC gamers can re-map thecontrol scheme any way they like.

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  • Run & Gun Control – Players can assign biotic powers orskills to ‘hot keys’ allowing them to play Mass Effect with a heavierfocus on action.

* New decryption mini-game.

  • New inventory screen GUI and functionality – The enhancedinventory system makes it easier for players to equip and modify theirweapons and armor.

“Mass Effect serves as a powerful example of video games as an art form,delivering new levels of emotional intensity, realistic characters and agripping storyline – all set in a compelling new universe,” said RayMuzyka, General Manager, BioWare and Vice President, Electronic Arts.Frank Gibeau, President of EA’s Games Label added, “EA has struck anagreement with Microsoft to handle future publishing for Mass Effect.We are looking forward to releasing Mass Effect on the PC this Springand brand new titles in the future.”

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Originally released for the Xbox 360(tm) videogame and entertainmentsystem, Mass Effect has received critical acclaim throughout the worldwith more than 70 awards including Game of the Year, Console Game of theYear and Role-Playing Game of the Year.   Mass Effect combines a deepstory with intense combat and challenges the player to make difficultdecisions that can significantly impact the course of events.  Aninnovative conversation system allows for lifelike interaction with someof the most realistic digital actors, voiced by Hollywood actors such asSeth Green, Marina Sirtis, Lance Henriksen and Keith David.  Mass Effectfor the PC has not yet been rated by the Entertainment Software RatingBoard.

About BioWare

BioWare is an electronic entertainment company which develops computer,console, handheld and online video games focused on rich stories andmemorable characters. Since 1995, BioWare has created some of theworld’s best-selling titles including the award-winning Baldur’sGate(tm) and Neverwinter Nights(tm) series, and Star Wars(r): Knights ofthe Old Republic(tm).  Original BioWare-created IPs include JadeEmpire(tm) and the 2007 Game of the Year, Mass Effect(tm). With studiosin Edmonton, Canada, and Austin, Texas, BioWare is hard at work on theepic fantasy RPG, Dragon Age, Sonic Chronicles: The Dark Brotherhood [isthat all one title or multiple?  Hard to tell.] for the NintendoDS(tm),as well as several unannounced projects including a massivelymultiplayer online game.  In 2008, BioWare was acquired by the world’sleading electronic entertainment publisher, Electronic Arts.  For moreinformation on BioWare, visitwww.bioware.comhttp://www.bioware.com/

About Electronic Arts

Electronic Arts Inc. (EA), headquartered in Redwood City, California, isthe world’s leading interactive entertainment software company. Foundedin 1982, the company develops, publishes, and distributes interactivesoftware worldwide for video game systems, personal computers, cellularhandsets and the Internet. Electronic Arts markets its products underfour brand names: EA SPORTS(tm), EA(tm), EA SPORTS BIG(tm) and POGO(tm).In fiscal 2007, EA posted revenue of $3.09 billion and had 24 titlesthat sold more than one million copies. EA’s homepage and online gamesite iswww.ea.comhttp://www.ea.com/ . More information about EA’sproducts and full text of press releases can be found on the Internet athttp://info.ea.comhttp://info.ea.com/ .

BioWare, Mass Effect, Dragon Age and Jade Empire are trademarks orregistered trademarks owned by BioWare Corp. in the U.S. and othercountries. EA, EA SPORTS, EA SPORTS BIG and POGO are trademarks orregistered trademarks of Electronic Arts Inc. in the U.S. and/or othercountries.  Xbox and Xbox 360 are trademarks of the Microsoft group ofcompanies.  Nintendo DS is a trademark of Nintendo.  All othertrademarks are the property of their respective owners.

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