Now thatSkulls of the Shogunhas been announced forXbox Live Arcade, Haunted Temple Studios’ Jake Kazdal is here to tell you more about what the game is about.

While I can’t vouch for the American football references, mostly because I don’t watch that, there are a number of different influences that make forSkulls of the Shogun‘s rather unique and fast-paced take on the turn-based strategy genre, and this dev diary does an excellent job portraying the passion that is driving the team behind it.

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John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover