As we reported earlier, owners of the PS3 or 360 versions ofLEGO Rock Bandwill be able toexportmostall of the game’s forty-plus songsto their hard drives so the tracks can be played inRock BandorRock Band 2. If you’ll recall,55 of the 58 songsfrom the originalRock Bandcould be exported, and the song export key cost $4.99 (400 Microsoft Points).

Harmonix PR man John Drake told me that, unfortunately, you’ll have to cough up more than that for theLEGO Rock Bandkey, though he couldn’t confirm the exact price: “It’ll probably be a little bit more than five [dollars], but it’s not going to be super-expensive.” He did point out that, at least on the PS3 and 360,LEGO Rock Bandis avalue-priced title— at $49.99, it’s $10 cheaper than most retail games, and Harmonix figures that they can recoup some of that with the key.

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In defense of Harmonix (and other videogame makers who license music), I imagine that all songs are not created equal — getting classics like theGhostbusterstheme and Queen’s “We Will Rock You” probably costs more than, say, Good Charlotte’s “Boys and Girls.” (Just guessing, of course.) And passing development costs on to the consumer is just business, folks.

There’s moreLEGO Rock Bandnews to come, dear readers, so keep your eyes on Destructoid!

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[Update:Twitter seems like the place to be for breaking videogame news.Drake announcedthat theLEGO Rock Bandsong export key will cost twice as much as theRock Bandkey: $9.99 (800 MS Points).]

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