Rhythm Heaven Wiiis about to be released in Japan, and marketing for the title is starting to pick up. We’ve already gotten a look at some of the game’s50+ levels, multi-player mode, and a endless games, but these TV spots show us a few more levels in greater detail. The “taking pictures of sweaty luchadors” level seems to be a big hit with the kids, and it looks like that vaguely androgynous middle aged woman really loves making those seals wiggle.
I know a lot of you might scoff at paying full price for a game that you’re able to likely complete in 4 or 5 hours, but to me, it’s more than worth it if both the replay value and memorability are there. Just like with movies and songs, a game’s “length” isn’t a real way to measure value. I’d much rather ownFist Full of DollarsoverPaint Your Wagon, orJive TalkinoverMacCarthur’s Park. There is nothing wrong with short and sweet, as long as you’re getting a quality product. I still replay (and think about)Rhythm HeavenandRhythm Tengokuon a regular basis, not because they’re long games, but because I love the gameplay and music so much. From the sounds of it, I’ll feel the same withRhythm Heaven Wii.