Sakura Warshas been dangled in American gamers’ faces forever. I think there finally came a point where we all just gave up on having a title in the series released here. I guess they thought that no one would want to play a 1920’s strategy role-playing game with dating sim elements.

Well, I hope someone wants to play a 1920’s strategy role-playing game with dating sim elements, because aSakura Warstitle is finally on the way here. NIS America is bringingSakura Wars: So Long, My Loveto the Wii this fall. Unlike your standard SRPG, what you do and say makes a big difference. Character interaction determines the game’s outcome and even ending.

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The game has 8 chapters, each with 4-5 hours of gameplay in it. You’ll battle both on the ground and in the air, starting off in mechanized robo-suits that can transform into jets that fly. Oh, and your mech suits use swords. Oh, Japan. When it’s all said and done, you’ll see one of six fully animated endings.

I knew it wouldn’t be Sega that would finally bring the series here. Thanks, NIS America!

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