Bethesda’s brave take on theFalloutseries,Fallout 3, could have between nine and twelve different endings, depending on your actions, it hasrecently been declared. I think Bethesda is a fan of replay value, no?

Developer Pete Hines claimed that the title would not be as open-ended asOblivion, and is looking to have a wide choice of ways one can complete quests, instead of a wide choice of quests themselves.

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“There will be somewhere between nine to 12 different endings to the game based on what you’ve done in the game,” Hines told CVG.“So it’s something that is inherently a diverging path. It may be some of the same things but doing them in very different ways, and ultimately that will define your gameplay experience.”

While I and surely many others are looking forward to seeing what Bethesda does withFallout 3, I have to admit that upwards of nine endings may be just a little too much. I’m all for replay value, but I’ve rarely ever found that extra endings, usually highly disappointing affairs, add anything to it. Seems a bit over the top to me, but Bethesda knows best.

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