Nintendo announced its next console, theWii U, earlier today at itsE3 press conference. During the show, the company aired athree-minute montageof upcomingthird-party PS3/360/PC titles— core games/franchises such asDarksiders II,Ninja Gaiden 3, andDiRT— in a move that was clearly meant to prove that it’s serious about third-party support for the Wii U (which was sorely lacking from the Wii).

But the video probably should’ve included a prominent asterisk somewhere, with a major caveat: the footage being shownwasn’t actually taken from Wii U games. Instead, as Nintendo of America president Reggie Fils-Aime later confirmed in apost-conference interview(the relevant clip begins at 4:33) with Spike’s Geoff Keighley, the video featured gameplay from the PS3/360/PC versions of the games in question, because we’re “a year away from when the console will launch.”

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The Wii U won’t be out until sometime between April and December 2012 — it’s pretty far off. And accordingly, none of the Wii U software that Nintendo is showing at E3 is intended to be taken as indicative of retail Wii U games; they’re mostly tech demos and proof-of-concept software at this point. So it’s not surprising that third-party developers haven’t had enough time with the Wii U to actually have games that are in a demo-able state.

Even so, Nintendo’s failure to clearly mark PS3/360/PC gameplay as such has the connotation of an attempt at a nefarious bait-and-switch that Keighley forced Fils-Aime to own up to, especially since showing the footage implies that that’s the level of visuals that the console will produce. The Wii U is capable of1080p output, so presumably, developers won’t even have a tough time matching the PS3/360/PC footage that Nintendo showed. But at least admit that they’re not there yet, and don’t try to pass off other consoles’ gameplay as your own system’s video.

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