I usually don’t like to call another editor out, or make a post that is contradictory to their point of view, but today is the day that I make an exception.
Colette’s opinion about the Wii Zapper is completely wrong.
See why after the jump.
First of all, I can totally see where Colette is coming fromin her post. A gun peripheral should be precise and easy to use, there’s no doubt about that. But I think that she got her negative impression from the software, not the hardware.
Why? Because the Zapper is just slightly to the left of pretty awesome. I had a lot of fun with it when I had a chance to mess around with it, and I really lliked. It was well built and easy to use. Not only that, but the Zapper is a perfect addition to the, now humongous, collection of Wii peripherals. What probably gave Colette the bad impression was that she had to test run the Zapper on a game likeResident Evil: Umbrella Chronicles.
If you remember, I had a chance to play this game along, long time ago, and it wasn’t pretty. Since that time, Capcom has made some improvements to the game’s controls, but honestly, it’s still complete ass.I hate to say it, but it’s true. Even with some revamped controls and the addition of using the Zapper, the way the game controls is a complete travesty. And if your only experience with the Wii Zapper is withRE:UC, then that experience will not be a good one.
So please don’t take Colette’s first impression as gospel. The Wii Zapper is going to add quite a bit more fun to the Wii console whengoodgames finally come out for it. (And yes, I did ask aboutDuck Hunt, but all I got was the standard “no comment.”)