It’s hard not to look at a game likeCloverand be immediately reminded of indie darlingBraid. That’s far from a bad comparison to make, asBraidleft a lasting impression on many a gamer who played it, butClover‘s introspective music and lovingly hand-drawn look immediately remind you of a breed of game that has the courage to be very different.

Coming out for Xbox Live this May fromBinary Tweed, Colver is described as a “political platform puzzler”, which definitely piques my curiousity. you’re able to watch a trailer for the game after the jump, which asks at the end “What do you choose to believe?”A thoughtful game, indeed. I can’t wait to see more of it.

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Deejay from Binary Tweed remarks on theirdev blogabout the maddening process of being approved for XBLA and shares some thoughts about XNA framework. You may find that an interesting read, especially if you are developing in hopes of getting your game out there in the future. I’ll be keeping a close eye on this one, and will bring more news your way as soon as I hear it, but even from the little I’ve seen, I thinkCloverjust became one of my most-anticipated downloadable titles of 2009. Stay tuned for more.

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover