Thefirst detailsofCall of Duty 5: World at Warhave been unveiled by way ofgamesTMmagazine. Among the revelations are the introduction of co-op and vehicles, as well as squad-based gameplay.
The game will be released on the PC, Xbox 360, PS3, and also the Wii. The Wii version is said to be developed by another team within Treyarch, and it will support the Wii Zapper (do you need to do much to support a small plastic holster?). A modifiedCoD 4engine will be used for all versions of the game, including, apparently, the Wii version. Also on offer will be returning multiplayer perks and new weapons, including a flamethrower that can melt skin and burn grass (thanks, Jack).
The game is going to be set in World War II once again, this time in the Pacific portion of the conflict. It is also promised that this game will be grittier and include scarier enemies than previous titles in the franchise.
I’m all up for some newCoD, but seriously, do wereallyneed another WWII shooter? Was it too much for Treyarch to try something different, or does Infinity Ward have a monopoly on originality? I’m sure it’ll be good, butModern Warfarewas such a refreshing change of pace for non-sci-fi shooters that it’s almost a shame to have to go back to the Forties.