Did you know that Criterion was working on a sequel to its respected PS2 FPSBlack? So says Stuart Black, the creative director to spiritual successorBodycount. Apparently,Black 2was in development shortly after the original game had been finished, but the game “bit the dust.”

“I certainly did some preliminary pre-production work onBlack 2once we finishedBlack, the first three or four months,” reveals Black. “I moved on quite quickly after that. A lot of the guys on the team I’m working with here now carried on with that and did a lot of pre-production for about a year or so onBlack, before that kind of bit the dust.

Article image

“So, I don’t really have personal knowledge about how that all played out. But there seemed to be overall a kind of general lack of direction. I’d be surprised if they managed that again.”

Stuart Black wasBlack‘s senior designer, and is now the brain behindBodycount. This new game appears to be an unofficial sequel toBlackin many ways, with a focus on pure bullet-riddling gameplay and environmental destruction. Gun porn, essentially. You can check outBodycount‘s first screenshere.

The opening area of the Whisper mission, in a small grove.

Black creator talks up Bodycount on PS3, 360[GameSpot]

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

Article image

The Yeartide Apex tex Mechanica SMG with a Holofoil glow.