Nick foundCapybara Games‘ PlayStation Network debutCritter Crunch, a colorful food-chaining puzzler, to be “one of the best values in puzzle gaming you’ll find this year,” but, so far,sales have been disappointing. I’d hate to see a good game go to waste, so I’m going to jump on the chance to plugOffworld’s recent lookinto the game’s art direction, artists, and development process.

Although the trailers forCritter Crunchhave alreadymade the roundson the internet, Offworld’s collection of concept art and early sketches are as enlightening as they are beautiful. It goes without saying that Capybara put a lot of effort intoCritter Crunch‘s presentation (as well as its “solid gameplay mechanics,” again perNick’s review), but you might be surprised to know that all the art was done by “two rad dudes”: Nick “Qiqo” Stefan did the character animation and Sylvain “Sylve” Coutouly the background art. The only glaring omission from the gallery? TheMr. Destructoid–style Biggs, of course.

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In an effort to boost sales and spread the word, Capybara are releasing aCritter Crunchdemo that should hit the PSN later today. However, if you want a sneak peak into the development process of one of PSN’s best indie titles or an excuse to haveCritter Crunchplaced firmly on your radar, be sure check out the galleryhere.

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover