Ian Milham, the Art Director onDead Space, was at the International Festival of Animation & Computer Games over in the UK earlier this monthwhere he showed offDead Space. Dead Spacefor the original Xbox that is. Wait … what?

Apparently at some point,Dead Spacewas going to be for the original Xbox and it actually looked really good. So good that I can now believe that the upcomingWii version ofDead Spacewon’t look like complete crap.

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A lot of the features that we’ve come to know and love inDead Spaceare present in this Xbox demo. There’s gravity, dismemberment, time manipulation, a holographic HUD system and the action looked pretty solid.

Check out one more clip after the jump showing off the early dismemberment system. Is anyone else as impressed as I am watching this video of the Xbox demo?

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[ViaGoNintendo]

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